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`SceneManager' does not contain a definition for `LoadScene'

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using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; public class SceneManager : MonoBehaviour { public void ChangeScene(string changeSceneTo) { SceneManager.LoadScene (changeSceneTo); } } ![alt text][1] [1]: /storage/temp/75278-screenshot-717.png

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