My project converted version Unity4.6 to Unity5.4.0f3.
then, Some Errors which is "m_BufferData.capacity() >= m_WriteOffset + bytesWritten" are occurred.
But, I cannot find where this errors are occurred.
Added, 'translated != kInvalidEnum' Error is occurred too.
I haven't made some log like that.
I haven't been used like 'm_BufferData', 'm_WriteOffset'.....
Someone who knows like these Errors and how to fix them.
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