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m_BufferData.capacity() >= m_WriteOffset + bytesWritten???

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My project converted version Unity4.6 to Unity5.4.0f3. then, Some Errors which is "m_BufferData.capacity() >= m_WriteOffset + bytesWritten" are occurred. But, I cannot find where this errors are occurred. Added, 'translated != kInvalidEnum' Error is occurred too. I haven't made some log like that. I haven't been used like 'm_BufferData', 'm_WriteOffset'..... Someone who knows like these Errors and how to fix them.

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