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"Looks like this project is already opened"

everytime i try to open my project i get this message despite the project not being opened

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Win32Exception error, just installed Unity again

![alt text][1] [1]: /storage/temp/138224-win32problem.png I just installed Unity again and I keep getting this error and I don't know how to solve it. I also can't add any scripts to anything and I...

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my unity cant start

well basically my unity cant find package.json i only can start the hub but not the unity or the 4th tutorial or the 3th (it basically say it cant find the archive ![alt text][1] [1]:...

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cannot transfer material from quixel bridge to unity

The transfer itself occurs, but for some reason the textures and the relief are not transferred. Gives a similar error: Texture '' is degenerate (dimensions 0x0) UnityEngine.Texture2D: SetPixels (Color...

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Failed setting triangles if done outside the function that generates the mesh

When I set the triangles inside the mesh generation function I have no problems everything works. However when I try to put it in a separate function like this i get an error. In the below code I'm...

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Unable to build for iOS on any Mac

I'm having a very difficult issue when trying to build my app for iOS on any Mac I have. I've tried three different ones with fresh Unity installs of 2018.3.12.f1. I have attempted to build on a fresh...

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transform.parent not working i keep getting this error...

In my game you can pick up a weapon like a laser sniper. I made the laser sniper but the problem is when i put in this line of code if (transform.parent != null && transform.parent.tag ==...

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what is problem??? Assets/Standard....

Assets\Standard Assets\Effects\ImageEffects\Scripts\DepthOfField.cs(259,21): error CS0619: 'Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)' is obsolete: 'Method...

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,Cannot Enter Play Mode when I download assets from assets store

Hello, I've recently downloaded a Unity environment package (Book of the Dead: Environment) after I successfully import it and try to enter the play mode I get "You have to fix all your compiler errors...

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Getting errors in the console at the start of every project,Getting errors at...

As I updated to Unity 2019.1.4f1, I have been getting errors at the start of every project and I don't know how to fix those. I tried a few methods that were mentioned online but still, the errors...

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Camera Problems, Deactivate Culling and strange Graphical Glitches in Editor

Hello everyone, I don't know why, but I cannot change any property of my main camera in the inspector. I cannot deactivate occlusion culling, or even adjust the field of view. I would be very grateful...

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How to fix clang error: symbol(s) not found for architecture arm64

Hi, I been trying to build an app through Xcode and I keep getting this error: symbol(s) not found for architecture arm64. I just built another app with the same setup using unity 2018.3.2.f1 and I did...

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Instalation Error:incomplite or corupted file

When I try to download any of unity versions on end of downloading it's shoot an error: incomplite or corupted file . How to dismiss it?

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¿Por qué ya no puedo compilar libil2cpp?... error.

Hello Yesterday I compiled my game in libil2cpp without any problem. Today try to compile again, now in another version of code to go up to google play, because I modified some graphics. But I can not...

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Can not play a disabled audio source, but the source is definitely not disabled!

This is the error message I'm getting: Can not play a disabled audio source UnityEngine.AudioSource:Play() SoundManager:BallHitsBlockSound() (at Assets/Scripts/SoundManager.cs:20)...

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'AndroidArchitecture' does not contain a definition for 'X86'

Im getting this error which is stopping me from compiling my game and entering play mode. Ive been trying to rig a 2d sprite and don't think the error is related. thanks in advance for any assistance!

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¿Por qué ya no puedo compilar libil2cpp?... error.

Hello Yesterday I compiled my game in libil2cpp without any problem. Today try to compile again, now in another version of code to go up to google play, because I modified some graphics. But I can not...

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Unity giving already fixed error?

Hey guys! So I'm experimenting with downloading files from Dropbox to Unity and have stumbled upon an unusual error: I have a using nametag (for the Dropbox connection to work properly) and, to get it,...

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Graphics.CopyTexture Error, with no Image Files

I'm currently receiving this error: ![alt text][1] When I click on it for more details I get the same read out you see there. When I attempt to double click to go to where the error is throwing, it...

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The type "task" exist in both Unity.Tasks and mscorelib

I created a blank project with unity 2019.1.4f1. I imported the firebase SDK package for authentication and another google sign in package from [here][1]. I am basically trying to achieve google signin...

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