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Parser Error: Unexpected Symbol 'anim'

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so i was watching one of those unity fps tutorials and then an error pops up saying 'Parser Error: Unexpected Symbol 'anim'' using System.Collections; using System.Collections.Generic; using UnityEngine; public class Weapon : MonoBehaviour { private Animator anim; public float range = 100f; public int bulletsPerMag = 30; public int bulletsLeft = 200; public int currentBullets; public Transform shootPoint; public float fireRate = 0.1f; float fireTimer; // Use this for initialization void Start () { anim = GetComponent (); currentBullets = bulletsPerMag; } // Update is called once per frame void Update () { if (Input.GetButton ("Fire1")) { Fire(); } if (fireTimer < fireRate) fireTimer += Time.deltaTime; } void FixedUpdate() { AnimatorStateInfo info = anim.GetCurrentAnimatorStateInfo (0); if (info.IsName ("Fire")) anim.SetBool ("Fire", false); } private void Fire() { if (fireTimer < fireRate) return; RaycastHit hit; if (Physics.Raycast (shootPoint.position, shootPoint.transform.forward, out hit, range)) { Debug.Log (hit.transform.name + " found!"); } anim.CrossFadeInFixedTime("Fire, 0.1f); anim.SetBool ("Fire", true); currentBullets--; fireTimer = 0.0f; }

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