Quantcast
Channel: Questions in topic: "error message"
Viewing all articles
Browse latest Browse all 2891

UNetWeaver error after update

$
0
0
Hi, Weird thing : after i updated from 5.4.0f3 to the version 5.5.2f1 i had two problems : 1) I couldn't open MonoDevelop(i don't like Visual Studio) but this was fixed after i found an already answered question here where the suggestion was to re-install the GTK 2)I've got these errors: UNetWeaver error: parameter [Light] is of the type [UnityEngine.Light] is not a valid type, please make sure to use a valid type. UnityEngine.Debug:LogError(Object) Unity.UNetWeaver.Log:Error(String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:20) Unity.UNetWeaver.Weaver:IsValidTypeToGenerate(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1563) Unity.UNetWeaver.Weaver:GenerateWriterFunction(TypeReference) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:563) Unity.UNetWeaver.Weaver:GetWriteFunc(TypeReference) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:295) Unity.UNetWeaver.NetworkBehaviourProcessor:GenerateSerialization() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:471) Unity.UNetWeaver.NetworkBehaviourProcessor:Process() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:71) Unity.UNetWeaver.Weaver:ProcessNetworkBehaviourType(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1096) Unity.UNetWeaver.Weaver:CheckNetworkBehaviour(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1620) Unity.UNetWeaver.Weaver:Weave(String, IEnumerable`1, IAssemblyResolver, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1739) Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, IAssemblyResolver, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1837) Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], IAssemblyResolver, Action`1, Action`1) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:34) UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean) UNetWeaver error: GenerateSerialization for energySphereManager unknown type [UnityEngine.Light]. UNet [SyncVar] member variables must be basic types. UnityEngine.Debug:LogError(Object) Unity.UNetWeaver.Log:Error(String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:20) Unity.UNetWeaver.NetworkBehaviourProcessor:GenerateSerialization() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:479) Unity.UNetWeaver.NetworkBehaviourProcessor:Process() (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:71) Unity.UNetWeaver.Weaver:ProcessNetworkBehaviourType(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1096) Unity.UNetWeaver.Weaver:CheckNetworkBehaviour(TypeDefinition) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1620) Unity.UNetWeaver.Weaver:Weave(String, IEnumerable`1, IAssemblyResolver, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1739) Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, IAssemblyResolver, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1837) Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], IAssemblyResolver, Action`1, Action`1) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:34) UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean) and Failure generating network code. UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean) So the thing is that i've had similar to these errors(UNet weaver) sometimes on previous versions (3-5 times) and a simple restart of Unity would fix it but that's not the case here. Any suggestions? I didn't try to re-install/repair, is there a chance it would fix the problem?? EDIT : I tried to load the backup back in my 5.4.0f3 Unity -i kept the old edition for the same reason i have a backup of my projects- and it works. The reason i want the new version is because i think there are some bugs on the unet part because i've been having a really hard time to do a simple thing like playerPrefab selection script, every suggestion i found on the internet for such script didn't work for me(but it did work for the guy who was asking) so i left the project alone for about three months but now i'm ready to try again and i'm hoping that the update will help me on that

Viewing all articles
Browse latest Browse all 2891

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>