This error keeps popping up more and more often when making a standalone build on Windows. There is **no other game instance running** according to task manager. Any idea?
OperationCanceledException: Failed to prepare target build directory. Is a built game instance running?
UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.DeleteDestination () (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:82)
DesktopStandalonePostProcessor.CopyStagingAreaIntoDestination () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:225)
DesktopStandalonePostProcessor.PostProcess () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:25)
↧