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OnCollisionEnter not working I don't know why!

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I am very new to Unity and C# and I was following a guide to learn som more about Unity, but I got stuck because the collision doesn't work. I want the "Player" to get removed when it tocuhes the "Enemy" but when they touch nothing happens, I let Unity use the screwdriver tool to help fix it, but now the collision and the rest of the code doesn't work. Please help I have been stuck for quite a while now. public class PlayerMovement : MonoBehaviour { public float moveSpeed; public Rigidbody2D rb; private Vector2 moveDirection; private void Start() { //Destroy(gameObject, 3f); } void Update() { float moveX = Input.GetAxisRaw("Horizontal"); float moveY = Input.GetAxisRaw("Vertical"); moveDirection = new Vector2(moveX, moveY).normalized; } void FixedUpdate() { rb.velocity = new Vector2(moveDirection.x * moveSpeed, moveDirection.y * moveSpeed); } private void OnCollisionEnter(Collision collision) { if (collision.gameObject.CompareTag("Enemy")) { Destroy(gameObject); } }

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