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How can I solve this?

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Yesterday I got a D3D11 swapchain error (while importing an asset). Since then, build settings stopped working, and if I try to open popups like aspect ratio, it throws me this error: NullReferenceException: Object reference not set to an instance of an object UnityEditor.EditorWindow.Close () (at <507f517ae7864f439b730eed1dbf6793>:0) UnityEditor.PopupWindow.CloseWindow () (at <507f517ae7864f439b730eed1dbf6793>:0) UnityEditor.AssemblyReloadEvents.OnBeforeAssemblyReload () (at <507f517ae7864f439b730eed1dbf6793>:0) ![error screenshot][1] Project settings, gizmos settings, preferences works perfectly. I tried to reinstall Unity, open the project in several other editor versions, reinstall unity hub too, and (obviously) rebooting, but nothing works. Please help me! PS: Sorry for my bad english, I'm Hungarian. [1]: /storage/temp/171677-kepernyokep-2020-11-26-164521.png

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