Yesterday I got a D3D11 swapchain error (while importing an asset). Since then, build settings stopped working, and if I try to open popups like aspect ratio, it throws me this error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorWindow.Close () (at <507f517ae7864f439b730eed1dbf6793>:0)
UnityEditor.PopupWindow.CloseWindow () (at <507f517ae7864f439b730eed1dbf6793>:0)
UnityEditor.AssemblyReloadEvents.OnBeforeAssemblyReload () (at <507f517ae7864f439b730eed1dbf6793>:0) ![error screenshot][1]
Project settings, gizmos settings, preferences works perfectly.
I tried to reinstall Unity, open the project in several other editor versions, reinstall unity hub too, and (obviously) rebooting, but nothing works. Please help me!
PS: Sorry for my bad english, I'm Hungarian.
[1]: /storage/temp/171677-kepernyokep-2020-11-26-164521.png
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