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Whenever I build my game after implementing unity ads I 'get unable to merge android menifests' error. ,I am new to Unity and whenever I try adding unityads to my game i get the following errors

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CommandInvokationFailure: Unable to merge android manifests. E:/games!/jdk\bin\java.exe -Xmx4096M -Dcom.android.sdkmanager.toolsdir="C:/Users/HP/AppData/Local/Android/Sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" - stderr[ Exception in thread "main" java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at SDKMain.main(SDKMain.java:130) Caused by: com.sun.org.apache.xml.internal.serializer.utils.WrappedRuntimeException: Could not load the propery file 'output_xml.properties' for output method 'xml' (check CLASSPATH) at com.sun.org.apache.xml.internal.serializer.OutputPropertiesFactory.getDefaultMethodProperties(OutputPropertiesFactory.java:344) at com.sun.org.apache.xalan.internal.xsltc.trax.TransformerImpl.setDefaults(TransformerImpl.java:1132) at com.sun.org.apache.xalan.internal.xsltc.trax.TransformerImpl.createOutputProperties(TransformerImpl.java:1092) at com.sun.org.apache.xalan.internal.xsltc.trax.TransformerImpl.(TransformerImpl.java:254) at com.sun.org.apache.xalan.internal.xsltc.trax.TransformerImpl.(TransformerImpl.java:245) at com.sun.org.apache.xalan.internal.xsltc.trax.TransformerFactoryImpl.newTransformer(TransformerFactoryImpl.java:735) at com.android.manifmerger.MergerXmlUtils.printXmlFile(MergerXmlUtils.java:312) at com.android.manifmerger.ManifestMerger.process(ManifestMerger.java:240) at com.android.manifmerger.Main.run(Main.java:70) at com.android.manifmerger.Main.main(Main.java:48) ... 5 more ] stdout[ ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, Int32 memoryMB) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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