![alt text][1]
Hi, just straight to my question. i don't know why my shader properties just gone everytime i put something to specular map.
interestingly, I can copy old material file that already has the specular map assigned, there is no problem appear if i do this steps. the problem only occur to a new material created.
here is the error warnings ![alt text][2]
can anybody help? is this bug? im currently using Unity 2017.4.17
[1]: /storage/temp/130609-before-and-after.png
[2]: /storage/temp/130610-error.jpg
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