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Two errors need help

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I cannot figure out how to fix these errors Assets/Scripts/Bounce.cs(16,17): error CS1525: Unexpected symbol `{' Assets/Scripts/Bounce.cs(23,34): error CS8025: Parsing error using UnityEngine; using System.Collections; public class Bounce : MonoBehaviour { float lerpTime; float currentLerpTime; float perc = 1; Vector3 startPos; Vector3 endPos; void Update () { if(Input.GetButtonDown("up") ||(Input.GetButtonDown("down") ||(Input.GetButtonDown("left") || (Input.GetButtonDown("right")) { if(perc == 1) { lerpTime = 1; currentLerpTime = 0; } } startPos = gameObject.transform.position; if(Input.GetButtonDown("right") && gameObject.transform.position == endPos) { endPos = new Vector3(transform.position.x + 1, transform.position.y,transform.position.z); } if(Input.GetButtonDown("left") && gameObject.transform.position == endPos) { endPos = new Vector3(transform.position.x - 1, transform.position.y,transform.position.z); } if(Input.GetButtonDown("up") && gameObject.transform.position == endPos) { endPos = new Vector3(transform.position.x, transform.position.y,transform.position.z = 1); } if(Input.GetButtonDown("down") && gameObject.transform.position == endPos) { endPos = new Vector3(transform.position.x, transform.position.y,transform.position.z -1); } currentLerpTime += Time.deltaTime. * 5.5F; perc = currentLerpTime / lerpTime gameObject.transform.postion = Vector3.currentLerpTime (startPos,endPos,perc) }

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