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undefined symbol error related to WebRTC while building in Xcode

Showing Recent Messages Ld /Users/a/Library/Developer/Xcode/DerivedData/Unity-iPhone-dfwcsievlxffydhhhawwhsqlvxuj/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/UnityFramework...

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Assets\Scripts\EnemySpawner.cs(22,26): error CS1002: ; expected

Why does it say I need a ; at line 22 public class EnemySpawner : MonoBehaviour { [SerilizeField] private float spawnRadius = 7, time = 1.5f; public GameObject[] enemies; // Start is called before the...

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Problems with meta files and Visual Studio...

I am pretty new to Unity and I have moved around the Visual Studio and Unity Program files. When I open up a new project, these warnings show up: `A meta data file (.meta) exists but its asset...

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"Could not establish a connection with the Unity Package Manager local server...

when i wanted to include my project in unity on version 2019.4.1f1 an error was popping up saying: "Could not establish a connection with the Unity Package Manager local server process. [...]" I don't...

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Problem with Unity

I did not know the cause of the problem, and there is no solution to it in YouTube. He was working normally last night, and when I woke up today I found this problem in the picture![alt text][1] [1]:...

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UnassignedReferenceException

I have a bomb explosion script where i press space to make a bomb explode. void Update() { if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log("Test"); explode(); } } void explode() { Collider2D[] objects...

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Unity Ads error (asset or package?)

Im running the latest Unity editor 2019.4.2f1. I enabled Unity Ads in services then went to install Unity Monetization from asset store. Then all of a sudden I get 6 red errors (below):...

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"Could not establish a connection with the Unity Package Manager local server...

when i wanted to include my project in unity on version 2019.4.1f1 an error was popping up saying: "Could not establish a connection with the Unity Package Manager local server process. [...]" I don't...

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UnassignedReferenceException

I have a bomb explosion script where i press space to make a bomb explode. @Llama_w_2Ls yeah sure using System.Collections; using System.Collections.Generic; using UnityEngine; public class BombScript...

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could not load symbol clCreateCommandQueuewithproperties,Error could not load...

so i just downloaded unity 2020.1.3f1 and saw an error on the bottom of the screen could not load symbol clCreateCommandQueuewithproperties : the specific procedure could not be found is there any way...

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Argument out of Range Exception Error. [Basic]

Hello, I am attempting to follow along with a unity tutorial to create a basic free-runner game. Within my script written for a basic object pooling ground generator I meet no apparent errors within my...

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I want to make a mobile joystick in unity (how do I fix the errors) can you...

//error1: Assets\Scripts\wasdcontrol.cs(22,7): error CS0246: The type or namespace name 'UnityStandardAssets' could not be found (are you missing a using directive or an assembly reference?) &...

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I cant figure out these errors

first Error Msg:Assets/Opsive/Shared/Game/Scheduler.cs(12,30): error CS0246: The type or namespace name 'SchedulerBase' could not be found. Are you missing an assembly reference?...

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Getiing a stackoverflow error

I am getting a Stack Overflow error and I don't understand why? If anyone could explain a little why I am getting it in line 21. public class GameManager : MonoBehaviour { [Header("Fast Forward...

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Why does this get spammed in the console even not in playmode

Destroy may not be called from edit mode! Use DestroyImmediate instead.

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UnassignedReferenceException: The variable has not been assigned, even though...

I'm making a multiplayer first-person shooter but it is an advanced movement like you can wall run vault over objects and ledge and climb ladders and slide while shooting player and really fun stuff...

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Why does this get spammed in the console even not in playmode

Destroy may not be called from edit mode! Use DestroyImmediate instead.

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UnassignedReferenceException: The variable has not been assigned, even though...

I'm making a multiplayer first-person shooter but it is an advanced movement like you can wall run vault over objects and ledge and climb ladders and slide while shooting player and really fun stuff...

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How to use SceneManagement?

I tried making a death trigger that would reload the scene when you hit it. To do that you need to use SceneManagement. But I use this: using UnityEngine.SceneManagement and it keeps giving the error...

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Error: Receiving Data Failed With unitytls error code 7

I'm trying to download the unity terrain tools sample pack, but when I try to download it, it comes up with, > "Error: Receiving Data Failed With> unitytls error code 7" How do i fix this?

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