Hello i have problem with my PlayerMovment Script
Unexpected symbol `else'/ Unexpected symbol `void'
The problem in Line 47(Unexpected symbol `else')
The problem in Line 57(Unexpected symbol `void')
The Script :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovment : MonoBehaviour
{
public AudioClip ShoutingClip;
public float turnSmothing = 15f;
public float speedDampTime = 0.1;
private Animator anim;
private HashIDs hash;
void Awake()
{
anim = GetComponent();
hash = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent
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