I was trying to create a script, but it wasnt working out so well so I scrapped it after many error messages saying my script was wrong. so after i deleted it and took it off my model and tried to do play mode, this error came up and i am unable to really do anything. I am not that good at anything Unity related this is my first try so can someone else make any sense of this and help me fix it. Thanks!
_______________________________________________________________________________________________
Unhandled Exception: System.UnauthorizedAccessException: Access to the path "C:\Users\sora9_000\Documents\Cornageddon - Copy\Temp\Assembly-CSharp-Editor.dll.mdb" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess)
at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in :0
at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in :0
at Mono.CSharp.Driver.Compile () [0x00000] in :0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0
↧