so i'm working on a game but i have this error with the respawn scripts,
i have the script kill player for the death zone: `using UnityEngine;
using System.Collections;
public class LevelManager : MonoBehaviour {
public LevelManager levelManager;
// Use this for initialization
void Start () {
levelManager = FindObjectsOfType ();
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.name == "Player")
{
levelManager.RespawnPlayer ();
}
}
}`
and i have level manager: `using UnityEngine;
using System.Collections;
public class LevelManager : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void RespawnPlayer()
{
Debug.Log ("Player Respawn");
}
}`
so i don't known anything of c#, just very basic batch file, i'm learning
↧