using System.Collections;
using UnityEngine;
public class CameraController : MonoBehaviour
{
public Transform sphere;
void Update ()
{
Rigidbody rigidbody = sphere.GetComponent();
Vector3 vector = new Vector3(0, 3f, -5f);
float velocity = rigidbody.velocity.sqrMagnitude;
vector = vector * (1f+velocity/25f);
Vector3 newPosition = sphere.position + vector;
transform.position - Vector3.Lerp(transform.position, newPosition, Time.deltaTime*2f);
transform.LookAt(sphere);
}
}
,How i do fix this error
Assets/CameraController.cs(17,13): error CS0201: Only assignment, call, increment, decrement, await, and new object expressions can be used as a statement
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