So i have Scene1 and Scene2 and SceneGame.I put a timmer on Scene1 that after 6 seconds it load the next Scene2*in this case is Scene 2*. The same i did with Scene2 . I also made a Pause Menu in SceneGame Witha Buton that load Scene1. Until here all worked perfectly but if i enter again in scene1 from SceneGame via that Scene1 Button , the timer Script is freezed. Why? Also i recieve this error ;
" ArgumentException: get_deltaTime can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
Translate..ctor ()"
Here is a Scheme of my Scenes; Scene1->Scene2->SceneGame where i click the Scene1 Button->Scene1 and here all scripts are freezed even if the worked first time.
Here is the Timer Script ;
public float timer;
public string Scene;
void Start(){
Update ();
}
void Update(){
timer -= Time.deltaTime;
if (timer <= 0) {
timer = 0;
Application.LoadLevel (Scene);
}
}
Sory for my bad english .
Thank you .
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