Has any one found a way to get rid of the "**Assertion failed on expression: 'depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer'** " error yet?
It even happens with a blank brand new project.
Just create a new project, set the build target to Android, have the editor set to go to the Unity Remote on your Android device and blah. Theres your errors.
If it occured once I could live with it, but it continues to generate the error at a rapid rate.
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