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Unityengine does not exist in the current context.

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I have a problem that no one seem to have fixed. I have asked on the Unity forums and no one knows why it is like it. If I make a new C# script in Unity and open it, at once is "UnityEngine" and "MonoBehaviour" marked in red. And if I hoover over them it gives me a message that says they don't exist in the current context. I am using .Net framework 3.5. I have made sure it is available thru the controll panel and "Turn Windows features on or off". I have reinstalled Unity. I have downloaded a newer version of Mono Develop. I can not understand WHYYYYYY it wont work, someone please?? For the record, I have Windows 8.1. No other program or game is messing about anything. If I try to run the code in Mono Develop it gives this error - "Build failed. Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The module was expected to contain an assembly manifest." Wich doesn't make any sense since I am NOT using .NET 4.

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