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IsFinite(outDistanceForSort) error /w no stack trace.

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In the project there is an `IsFinite(outDistanceForSort)` error that appears twice each frame with no stack trace. Not only does it cause the FPS to suffer but it also causes some lights to flicker. The errors do not appear on every 'play' session and they still appear if I disable all UI Canvases. Don't even know where to start to debug this, I've seen other people have the same problem but at least they get UnityEditor.DockArea:OnGUI() in the stack trace, I see nothing other than the IsFinite error. ![alt text][1] Unity 5.0.1f1 personal OS X. [1]: /storage/temp/45320-isfinite-error.png

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