Quantcast
Channel: Questions in topic: "error message"
Viewing all articles
Browse latest Browse all 2891

Screen position out of view frustrum??

$
0
0
Hey all! I've got no clue what this error means. I have already searched around, but the only answers I found are "It fixed itself." I have a second camera rendering a separate image in the screen like [this][1]: The full error I get is: Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 553 272) UnityEngine.Camera:Render() UnityStandardAssets.Water.PlanarReflection:RenderReflectionFor(Camera, Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:200) UnityStandardAssets.Water.PlanarReflection:RenderHelpCameras(Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:97) UnityStandardAssets.Water.PlanarReflection:WaterTileBeingRendered(Transform, Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:114) UnityStandardAssets.Water.WaterTile:OnWillRenderObject() (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs:59) I know the error has to do with rendering the water reflections or something, but I dont know how I can fix it. Any help would be appreciated. [1]: https://gyazo.com/2288750ecf46b582a4ea567f0249700d

Viewing all articles
Browse latest Browse all 2891

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>