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How to fix faceplus MoreBlendshapeMeshes error in unity3d v4.6.1

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I've been trying to make some facial animation with Mixamo faceplus v1.1.0.4 using this toturial (https://www.youtube.com/watch?v=JtcVl218CBE), but every time i start calibrating my character this error shows up: ArgumentOutOfRangeException: Argument is out of range. Parameter name: index System.Collections.Generic.List`1[System.String].get_Item (Int32 index) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/List.cs:633) FacePlusExtras_MoreBlendshapeMeshes.FindCommonPrefix (System.Collections.Generic.List`1 stringList) (at Assets/Mixamo Face Plus/FacePlusExtras_MoreBlendshapeMeshes.cs:25) FacePlusExtras_MoreBlendshapeMeshes.Start () (at Assets/Mixamo Face Plus/FacePlusExtras_MoreBlendshapeMeshes.cs:51) #if !UNITY_4_2 string FindCommonPrefix(List stringList){ bool stillValid = true; string currentPrefix = ""; int checkIndex = 0; while (stillValid){ if (checkIndex < stringList[0].Length){ string testPrefix = currentPrefix + stringList[0].Substring(checkIndex,1); for(int i=0; i BlendshapeNameList = new List(); indexMap = new List>(); for(int i=0; i()); List nameList = new List(); for(int j=0; j

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