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Parsing Error

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I'm getting this error and I don't know how to fix it Assets/Scripts/PlayerController.cs(51,9): error CS8025: Parsing error using UnityEngine; using System.Collections; public class PlayerController : MonoBehaviour { public float moveSpeed; public float jumpHeight; public Transform groundCheck; public float groundCheckRadius; public LayerMask whatIsGround; private bool grounded; private bool doubleJump; // Use this for initialization void Start(){ } void FixedUpdate(){ if (grounded = Physics2D.OverlapCircle (groundCheck.position, groundCheckRadius, whatIsGround)); } // Update is called once per frame void Update () { if (grounded){ doubleJump = false; } if (Input.GetKeyDown (KeyCode.W) && grounded) { GetComponent ().velocity = new Vector2 (GetComponent ().velocity.x, jumpHeight); Jump (); } if (Input.GetKeyDown (KeyCode.W) && !doublejump && !grounded) { GetComponent ().velocity = new Vector2 (GetComponent ().velocity.x, jumpHeight); doubleJump = true; if (Input.GetKey (KeyCode.D)) { GetComponent ().velocity = new Vector2 (moveSpeed, GetComponent ().velocity.y); } if (Input.GetKey (KeyCode.A)) { GetComponent ().velocity = new Vector2 (-moveSpeed, GetComponent ().velocity.y); } } }

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