Quantcast
Channel: Questions in topic: "error message"
Viewing all articles
Browse latest Browse all 2891

NullReferenceException

$
0
0
It says this and whatever I do I cannot fix it. NullReferenceException: Object reference not set to an instance of an object PlatformDestroyer.Update () (at Assets/Scripts/PlatformDestroyer.cs:16) using UnityEngine; using System.Collections; public class PlatformDestroyer : MonoBehaviour { public GameObject platformDestructionPoint; // Use this for initialization void Start () { platformDestructionPoint = GameObject.Find ("PlatformDestructionPoint"); } // Update is called once per frame void Update () { if(transform.position.x < platformDestructionPoint.transform.position.x) { Destroy (gameObject); } } } This is my Platform Generator script using UnityEngine; using System.Collections; public class PlatformGenerator : MonoBehaviour { public GameObject thePlatform; public Transform generationPoint; public float distanceBetween; private float platformWidth; // Use this for initialization void Start () { platformWidth = thePlatform.GetComponent().size.x; } // Update is called once per frame void Update () { if (transform.position.x < generationPoint.position.x) { transform.position = new Vector3 (transform.position.x + platformWidth + distanceBetween, transform.position.y, transform.position.z); Instantiate (thePlatform, transform.position, transform.rotation); } } } what is wrong I cant fix it. .

Viewing all articles
Browse latest Browse all 2891

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>