I have 2 error messages
1. m_ActiveBlocks[i].locked == 0
UnityEditor.HostView:OnGUI()
2. res
UnityEditor.HostView:OnGUI()
I deleted objects in the scene and made builds without certain items. Certain items are causing the textures to break the game.
HERE ARE LINKS: (images of the broken build showing blank green background. and of the 2 errors in the console)
https://utdallas.box.com/s/i78l0pycl6b8lb5ts8pra46dszl699jy
https://utdallas.box.com/s/mxa275rigm4kxecce3hv7lqt73bjnfpo
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