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So i was coding a multiplayer game and 2 errors showed up: CS0101 and CS01111,So i was coding a simple UI buttons for a multiplayer game but it will show 2 errors: error CS01111 and CS0101

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class NetworkManagerUI : MonoBehaviour { [SerializeField] private Button ServerBtn; [SerializeField] private Button HostBtn; [SerializeField] private Button ClientBtn; private void Awake() { ServerBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartServer(); }); HostBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartHost(); }); ClientBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartClient(); }); } } ,using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class NetworkManagerUI : MonoBehaviour { [SerializeField] private Button ServerBtn; [SerializeField] private Button HostBtn; [SerializeField] private Button ClientBtn; private void Awake() { ServerBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartServer(); }); HostBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartHost(); }); ClientBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartClient(); }); } }

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