Hey, as the title stated I can't work in a ECS project due to an annoying error. This is a brand new project that I created with the 2D template, and imported the com.unity.entities package. I'm using the 2022.2.0b10 version of Unity. I initially had more errors, but a restart of the editor fixed that, now I'm left with one error preventing me from doing anything.
The error is listed below.
Library\PackageCache\com.unity.2d.animation@9.0.0\Runtime\TransformAccessJob.cs(165,62): error CS1955: Non-invocable member 'NativeHashMap.Count' cannot be used like a method.
Since the file is immutable, I can't edit the file to try to fix it, so I'm stuck at this point. Is there some pre-requisite I'm missing potentially? I've been following the [entities overview page][1] but there is no mention or solution that I know of. Thanks for any help.
[1]: https://docs.unity3d.com/Packages/com.unity.entities@1.0/manual/index.html
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