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2D animation package error after making a new ECS project.,Cannot work with ECS due to a 2D animation error

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Hey, as the title stated I can't work in a ECS project due to an annoying error. This is a brand new project that I created with the 2D template, and imported the com.unity.entities package. I'm using the 2022.2.0b10 version of Unity. I initially had more errors, but a restart of the editor fixed that, now I'm left with one error preventing me from doing anything. The error is listed below. Library\PackageCache\com.unity.2d.animation@9.0.0\Runtime\TransformAccessJob.cs(165,62): error CS1955: Non-invocable member 'NativeHashMap.Count' cannot be used like a method. Since the file is immutable, I can't edit the file to try to fix it, so I'm stuck at this point. Is there some pre-requisite I'm missing potentially? I've been following the [entities overview page][1] but there is no mention or solution that I know of. Thanks for any help. [1]: https://docs.unity3d.com/Packages/com.unity.entities@1.0/manual/index.html

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