This is the script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(MeshFilter))]
public class MeshGenerator : MonoBehaviour
{
Mesh mesh;
Vector3[] vertices;
int[] triangles;
// Start is called before the first frame update
void Start()
{
mesh = new Mesh();
GetComponent().mesh = mesh;
CreateShape();
} UpdateMesh();
void CreateShape ()
{
{vertices = vector3[];};
{
new vector3 (0,0,0);
new vector3 (0,0,1);
new vector3 (1,0,0);
};
triangles = new int[]
{
0, 1, 2
};
}
} void UpdateMesh()
{
mesh.clear();
mesh.vertices = vertices;
mesh.triangles = triangles;
}
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How can i fix this error Assets\MeshGenerator.cs(24,29): error CS0443: Syntax error; value expected
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