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Visual Effect Graph does not work with URP.

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Hello. I have tried to start using VisualEffect, but the VFX do not show up and I get the following error message . ```Shader error in 'Hidden/VFX/New VFX/System/Output Particle Quad': undeclared identifier GetWorldToObjectMatrix'at/Unity/Sandbox02_21/Library/PackageCache/com.unity.visualeffectgraph@11.0.0/Shaders/VFXCommon.hlsl(87) (on d3d11)``` ```[New VFX] [System (1)] Initialize Particle.compute: Kernel at index (0) is invalid``` ```[New VFX] [System] Update Particle.compute: Kernel at index (0) is invalid``` ```[New VFX] [System] CameraSort.compute: Kernel at index (0) is invalid UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)``` The operation I performed is as follows. 0.Create a project with a normal 3D template. 1.Install UniversalRP 11.0.0 from PackageManager. 2.Install VisualEffectGraph 11.0.0 from PackageManager. 3.Create a new VFX file (Create>VisualEffects>Visual Effect Graph) in the Assets folder. 4.D&D the created VFX to Hierarchy. 5.Play the scene. The above error message is output. How can I create and run the VFX correctly? The version of Unity is 2021.1.0b10.

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