I am trying to run my Unity webgl project but I keep getting the following error:
**Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:83.0) Gecko/20100101 Firefox/83.0**
**An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(-1) at jsStackTrace (WebGL.asm.framework.unityweb:2:27460)
stackTrace (WebGL.asm.framework.unityweb:2:27631)
abort (WebGL.asm.framework.unityweb:4:20406)
__ZN6il2cpp2os5posix15PosixWaitObjectC2ENS2_4TypeE (WebGL.asm.framework.unityweb:2:294400)
rLa (WebGL.asm.code.unityweb:6:1)
mPa (WebGL.asm.code.unityweb:16:1)
invoke_viii (WebGL.asm.framework.unityweb:2:307673)
qLa (WebGL.asm.code.unityweb:6:1)
sKa (WebGL.asm.code.unityweb:6:1)
func (WebGL.asm.framework.unityweb:2:39297)
callRuntimeCallbacks (WebGL.asm.framework.unityweb:2:30240)
ensureInitRuntime (WebGL.asm.framework.unityweb:2:30756)
doRun (WebGL.asm.framework.unityweb:4:19344)
run (WebGL.asm.framework.unityweb:4:19660)
runCaller (WebGL.asm.framework.unityweb:4:18288)
removeRunDependency (WebGL.asm.framework.unityweb:2:34407)
UnityLoader["461ceb9211ab5de16a8a0c20468e2635"]/
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