I am using unity 2019.4.11f1 lts on windows.
The error is-
Assets\3DGamekit\Packages\NavMeshComponents\Editor\NavMeshAssetManager.cs(44,73): error CS1061: 'PrefabStage' does not contain a definition for 'assetPath' and no accessible extension method 'assetPath' accepting a first argument of type 'PrefabStage' could be found (are you missing a using directive or an assembly reference?)
Please tell everything in detail ( How to correct it )
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