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Game audio not working in build but working in editor

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hi. when i play my game in the editor the game plays the audio that want. however when i press build and play the *build ( i am using a webGl build ) the game does not play the audio. * However when i play the *game in the unity editor the game does play the audio correctly* I am also getting an error in the inspector : unknown platform passed to audioimporter.getoverridesamplesettings (wsa), please use one of 'web', 'standalone', 'ios', 'android', 'webgl', 'ps4', 'xboxone' or 'wsa' unityeditor.editorapplication:internal_callglobaleventhandler () thank you for helping :)

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