hi.
when i play my game in the editor the game plays the audio that want. however when i press build and play the *build ( i am using a webGl build ) the game does not play the audio.
* However when i play the *game in the unity editor the game does play the audio correctly*
I am also getting an error in the inspector :
unknown platform passed to audioimporter.getoverridesamplesettings (wsa), please use one of 'web', 'standalone', 'ios', 'android', 'webgl', 'ps4', 'xboxone' or 'wsa' unityeditor.editorapplication:internal_callglobaleventhandler ()
thank you for helping :)
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