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Two things: post processing errors and standard assets missing

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I’m using unity 2019.4. I tried to install post processing stack from the package manager and got this error: GUID [50b54341495978843a6f85583ed4417d] for asset 'Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_0.png' conflicts with: 'Assets/Flooded_Grounds/PostProcessing/Resources/Bluenoise64/LDR_LLL1_0.png' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. I have literally no idea what this means (It’s a GUID thing, but I have no idea how to fix it or why it’s coming up, it seems very unlikely that the GUIDs for an entire asset pack would be the same as untiy’s preset GUIDs) or how to fix it. The other thing I want to know is: where are the standard assets that get mentioned in so many tutorials? I’ve followed about 3 already and so far I haven’t been able to find the standard assets. Have I just got a buggy version of unity?

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