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Errors CS1513 and CS1022 - Need help.

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I'm just getting started with Unity and I don't know why I'm getting these errors: Assets\PlayerMovementScript.cs(15,19): error CS1513: } expected Assets\PlayerMovementScript.cs(48,1): error CS1022: Type or namespace definition, or end-of-file expected I've double-checked all the curly brackets and it doesn't seem wrong to me. Any clue of what could be happening here? I'm sorry if it's a dumb question, but I can't find what the problem is. Code: using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovementScript : MonoBehaviour { public KeyCode upKey = KeyCode.W; public KeyCode downKey = KeyCode.S; public KeyCode rightKey = KeyCode.D; public KeyCode leftKey = KeyCode.A; public float speed = 4.0f; public Vector3 pos = player.transform.position; void Start() { public GameObject player = GameObject.Find("Player"); } void Update() { if (Input.GetKeyDown(upKey)) { pos.y += speed * Time.deltaTime; } if (Input.GetKeyDown(downKey)) { pos.y -= speed * Time.deltaTime; } if (Input.GetKeyDown(rightKey)) { pos.x += speed * Time.deltaTime; } if (Input.GetKeyDown(leftKey)) { pos.x -= speed * Time.deltaTime; } player.transform.position = pos; } } Thanks in advance!

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