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Why is my code wrong

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I am making a 2d platformer and I don't know why this code is giving me Invalid expression term '>' [51, 27] public class controls : MonoBehaviour { public float speed; public float jumpforce; private float moveinput; public Rigidbody2D rb; private bool facingright = true; private bool isgrounded; public Transform groundcheck; public float checkradius; public LayerMask whatisground; private int Jumps; public int JumpsValue; private float jumpinput; void start() { rb = GetComponent(); Jumps = JumpsValue; } void FixedUpdate() { jumpinput = Input.GetAxis("Vertical"); moveinput = Input.GetAxis("Horizontal"); rb.velocity = new Vector2 (moveinput * speed, rb.velocity.y); if (facingright == false && moveinput > 0) { flip(); } else if (facingright == true && moveinput < 0) { flip(); } isgrounded = Physics2D.OverlapCircle(groundcheck.position, checkradius, whatisground); } void update() { if (isgrounded == true) { Jumps = JumpsValue; } if (jumpinput == > 0 && Jumps > 0) { Debug.Log("WHY AREN'T YOU JUMPING FUCKER"); rb.velocity = Vector2.up * jumpforce; Jumps--; } } void flip() { facingright = !facingright; Vector3 Scaler = transform.localScale; Scaler.x *= -1; transform.localScale = Scaler; } }

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