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Identifier expected, error message

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using System.Collections; using System.Collections.Generic; using UnityEngine; public class CreatureBuilder : MonoBehaviour { public GameObject Head; public GameObject Joint; public int JointCount; public int StartingSize; public int StartingSizeLoop; public float Timer; // Start is called before the first frame update void Start() { StartingSizeLoop = StartingSize; JointCount = Random.Range(1,3); do {Invoke ("CreatureInit",0); StartingSizeLoop = StartingSizeLoop -1; } while(StartingSizeLoop > 0); if (JointCount==-1){ JointCount=0; } } // Update is called once per frame void Update() { } void CreatureInit () { Instantiate (Head); do { Instantiate (Joint); JointCount = JointCount -1; Timer=0.5f; Timer-=Time.deltaTime; } while(JointCount > 0); if (JointCount == 0) { JointCount=Random.Range(1,3); } } void OnCollisionEnter (Collision , col) { if (col.gameObject.GetComponent(RigidBody)!=null){ gameObject.AddComponent(FixedJoint); gameObject.GetComponent(FixedJoint).connectedBody=col.rigidbody; } } } Anybody know why I am getting the identifier expected error? Btw I have joint and head defined with rigidbodies. Thanks

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