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error CS1525: Unexpected symbol `}'

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I'm trying to make my game end when all my enemies died but I keep getting stuck. I'm new to Unity and I would apreciate some help. I got a script from internet and I'm Trying to adjust it to the way I want it. Here is the script im using at the moment: using UnityEngine; using System.Collections; public class EnemyHealth : MonoBehaviour { public int currentHealth; public int maximumHealth = 100; public float hbLength; // Use this for initialization void Start () { currentHealth = maximumHealth; /* hbLength = Screen.width / 2; */ } // Update is called once per frame void Update () { ChangeHealth(0); if(currentHealth <= 0)Destroy(gameObject); if (GameObject.FindWithTag ("Enemy") == null) print ("Good Job you killed them all"); Application.LoadLevel ("Game Over Screen") } /* void OnGUI (){ GUI.Box (new Rect(10, 10, hbLength, 30), currentHealth + " / " + maximumHealth); } */ public void ChangeHealth (int health) { currentHealth += health; } } I would realy apreciate any help and suggestions. oh and the error I keep getting is:Assets/EnemyHealth.cs(27,9): error CS1525: Unexpected symbol `}'

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