This is the error:
Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
Copyright (C) Microsoft Corporation. All rights reserved.
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\AllocatingGCMemoryConstraint.cs' is a binary file instead of a text file
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\ConstraintsExtensions.cs' is a binary file instead of a text file
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\InvalidSignatureException.cs' is a binary file instead of a text file
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\LogAssert.cs' is a binary file instead of a text file
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\UnexpectedLogMessageException.cs' is a binary file instead of a text file
error CS2015: 'F:\AndroidGame\Library\PackageCache\com.unity.test-framework@1.0.14\UnityEngine.TestRunner\Assertions\UnhandledLogMessageException.cs' is a binary file instead of a text file
I have the project on a USB flash drive
and I have tried to copy the project to the desktop but it does not work.
Maybe that's why the error shows up but I have no idea how to fix it...
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