Hello coders.
I've recently been getting this error:
go.IsActive()
UnityEngine.GameObject:Find(String)
Board:InstantiateBoard(Tile[,,], State) (at Assets/Scripts/Game Objects/Board.cs:48)
Board:InstantiateBoard(Int32, State) (at Assets/Scripts/Game
Basically, it happens when I use GameObject.Find(string) to look for my chess board. Nothing glitches out, but it's a red error message and it's giving me the heebie jeebies. All I do with the board is simply intantiate it and name it, prior to any searches for it.
I would love an explanation for this. =)
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