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Mismatched Serialization Error in Unity 5.2.1f1

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Hi there. I have a loading screen scene here, which gives me a whole stream of errors during loading. They are in the format: Mismatched serialization in the builtin class 'ParticleSystem'. (Read 1552 bytes but expected 2992 bytes) with similar entries for GameObject, Transform, ParticleSystemRenderer, AudioSource, and RectTransform. All of them seem to list a lower than expected number of bytes read. I am working in Unity 5.2.1f1, but I haven't seen anyone reporting this kind of error since unity 4. Any ideas?

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