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HELP IM NEW AND THIS KEEPS POPPING UP

SO im trying to test this var Rotationspeed = 100; function Update () { var rotation : float = Input.GetAxis ("Horizontal") * Rotationspeed; rotation *= Time.deltaTime; UnityEngine.Rigidbody(); Rigidbody.AddRelativeTorque (Vector3.back * rotation); BUT I GOT LIKE ONLY 1 FREAKIN ERROR AND ITS FUSTRATING ME. it says an instance of type 'UnityEngine.Rigidbody' is required to acess non static memeber 'addrelevativetorque' HELP

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