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Can someone explain this error?

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Ok so i asked a question yesterday regarding why my final score wasn't displaying correctly but well I've now got a weird error to do with it. basically I'm using a c# level editor to create my levels and the endpoint when spawned as a prefab just doesn't like the code I've used. My code works fine when I have the object in the scene hierarchy but this is the current error I'm now getting and I would love some help. thank you very much for any help. all code and picture of error below: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class EndBlock : MonoBehaviour { private string endblock = "player"; private GameObject fScreen; public bool gameEnd = false; void Start() { fScreen = GameObject.Find ("EndCardScreen") as GameObject; fScreen.gameObject.SetActive (false); Debug.Log("Found endcardscreen"); } private void OnCollisionEnter(Collision col) { if (col.gameObject.tag == endblock) { fScreen.gameObject.SetActive (true); gameEnd = true; Debug.Log("Displaying endcardscreen"); Debug.Log ("You Win"); } } } ![alt text][1] [1]: /storage/temp/122545-unityerror.png

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