using UnityEngine; using System.Collections;
public class DataImplementer : MonoBehaviour {
public int carSelected;
public GameObject CadillacXTS;
public GameObject ChevyVan;
public GameObject L200;
void Start () {
16 carSelected = GameObject.Find("DataHandler").GetComponent("DataHandler").carSelected; ERROR CS1061(16, 76) UNITYENGINE.COMPONENT DOES NOT CONTAIN A DEFINITON for carSelected and no extension method carSelected of type UnityEngine.Component. HELP ME CHANGE NOT CARSELECRED OR OTHER TO THE CORRECT ANSWER PLEASEEE.
if (carSelected == 1) {
CadillacXTS.SetActive (true);
ChevyVan.SetActive (false);
L200.SetActive (false);
}
else if (carSelected == 2) {
CadillacXTS.SetActive (false);
ChevyVan.SetActive (true);
L200.SetActive (false);
}
else if (carSelected == 3) {
CadillacXTS.SetActive (false);
ChevyVan.SetActive (false);
L200.SetActive (true);
}
}
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