Quantcast
Channel: Questions in topic: "error message"
Viewing all articles
Browse latest Browse all 2891

I'm having this error : Unexpected symbol `Meshmonstro ' . how do I solve it?

$
0
0
using UnityEngine; using System.Collections; [RequireComponent(typeof(AudioSource))] public class witchevent : MonoBehaviour { public AudioClip somdavea; public float Velocidadedemovimento = 20; private float cronometro; public float Tempodestruir; public GameObject Monstro; private BoxCollider[] colisores; private bool mover; void Start () { audio.clip = somdavea; colisores = gameObject.GetComponents (); } void Update () { if (mover == true) { transform.Translate(Vector3.forward * Time.deltaTime * Velocidadedemovimento); cronometro += Time.deltaTime; } if (cronometro >= Tempodestruir) { mover = false Monstro.renderer.enabled = false; } } void onTriggerEnter (){ Mostro.renderer.enabled = true; foreach (BoxCollider collisores in colisores) { collisores.enabled = false; } audio.PlayOneShot (AudioClip); Destroy (gameObject,audio.clip.length); mover = true; } }

Viewing all articles
Browse latest Browse all 2891

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>