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Error while scrolling a camera (error converting Vector2 to int, while I was not trying to do that),My camera scroll script is not working ( 2D Platformer )

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I made a camera scrolling script to scroll my camera Each time the player finished a section of the level. I stored all the positions of sections of the level in a vector2 array. The script in the inspector looks like this: This is the script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraMove : MonoBehaviour { public Vector2[] position_list; public bool trigger_next_position; public float camera_movement_speed ; private int current_position = 0; private bool in_motion; void Start () { transform.position = position_list [current_position]; Vector3 curr_calc_position= transform.position; curr_calc_position.z -= 1; transform.position = curr_calc_position; } void move_position(){ Vector2 current_position = transform.position; Vector2 TargetPos = position_list[current_position]; float target_y = (float)TargetPos.y; float target_x = (float)TargetPos.x; if (current_position.x > target_x) { current_position.x -= camera_movement_speed * Time.deltaTime; } else if (current_position.x < target_x) { current_position.x += camera_movement_speed * Time.deltaTime; } if (current_position.y > target_y) { current_position.y -= camera_movement_speed * Time.deltaTime; } else if (current_position.y < target_y) { current_position.y += camera_movement_speed * Time.deltaTime; } if (current_position.x == target_x) { if (current_position.y == target_y) { in_motion = false; } } } void Update () { if (trigger_next_position) { trigger_next_position = false; current_position += 1; in_motion = true; } if (in_motion) { move_position (); } } } I end up getting this error: Assets/CommonAssets/Scripts/Camera/CameraMove.cs(23,37): error CS0029: Cannot implicitly convert type `UnityEngine.Vector2' to `int' I fail to understand why this keeps happening if any of you could help it would be appreciated.

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