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Replace text from another scrip

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So, I'm trying to replace a string from one script with a string from another script, but it gives me an error stating: "Object reference not set to an instance of an object" Here is my code: public NavMeshAgent nav; public Camera cam; public string selectedPlanet; void Start () { nav = GetComponent (); cam = Camera.main; } void Update () { if (Input.GetKeyDown (KeyCode.Mouse0)) { Ray ray = cam.ScreenPointToRay (Input.mousePosition); RaycastHit hit; if (Physics.Raycast (ray, out hit)) { nav.SetDestination (hit.point); } } if (Input.GetKeyDown (KeyCode.Mouse1)) { Ray ray = cam.ScreenPointToRay (Input.mousePosition); RaycastHit hit; if (Physics.Raycast (ray, out hit)) { if (hit.collider.tag == "Planet") { SceneManager.LoadScene (selectedPlanet); } } } } --------------------------------------------------------------------------------------------------------------- public string planetName; public string playerObjectName; Camera cam; ShipMovement sm; void Start () { cam = Camera.main; sm = GameObject.Find (playerObjectName).GetComponent (); } void Update () { if (Input.GetKeyDown (KeyCode.Mouse1)) { Ray ray = cam.ScreenPointToRay (Input.mousePosition); RaycastHit hit; if (Physics.Raycast (ray, out hit)) { if (hit.collider.tag == "Planet") { sm.selectedPlanet.Replace (sm.selectedPlanet, planetName); } } } } If someone could help me figure out why this is happening, it would be greatly appreciated. I really do feel like replacing a string should not be hard. Thanks in advance.

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