My asset bundle exceeds 4GB if it is not compressed, if it is compressed, it has far less than 4GB. As soon as I want to get it via script this error message comes:
**Assertion failed: Assertion failed on expression: 'm_UncompressedBlocksOffsets [blockInd] <= from + dstPos && m_UncompressedBlocksOffsets [blockInd] + uncompressedBlockSize> = from + dstPos**
I think the problem is that the asset bundle exceeds the 4GB in uncompressed form.
I use "AssetBundle.LoadFromFile", so presumably the asset bundle will be loaded into the resources again.
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