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StartCoroutine error message in C#

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I was doing the Space Shooter Tutorial and everything was going fine when I got an error message when I was working on the wave spawning code. It appeared on the line of my StartCoroutine code. Also, I am very new to Unity. Error: Error CS1502: The best overloaded method match for 'UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)' has some invalid arguments (CS1502) (Assembly-CSharp) Error CS1503: Argument 1: cannot convert from 'System.Collections.IEnumerable' to 'System.Collections.IEnumerator' (CS1503) (Assembly-CSharp) Code: using System.Collections.Generic; using UnityEngine; using System.Collections; public class GameController : MonoBehaviour { public GameObject hazard; public Vector3 spawnValues; public int hazardCount; public float spawnWait; public float startWait; void Start () { StartCoroutine (SpawnWaves ()); //Error appeared here } IEnumerable SpawnWaves () { yield return new WaitForSeconds (startWait); for (int i = 0; i < hazardCount; i++) { Vector3 spawnPosition = new Vector3 (Random.Range (-spawnValues.x, spawnValues.x), spawnValues.y, spawnValues.z); Quaternion spawnRotation = Quaternion.identity; Instantiate (hazard, spawnPosition, spawnRotation); yield return new WaitForSeconds (spawnWait); } } }

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