Hey guys Im trying to make a Reward Ad Button in my game. Unity documentation tells me to copy this code into an empty script and attach it to a game object. This is the only error I get: Expected class, delegate, enum, interface, or struct. It points to the "private string gameID = "1486550";" part of my code at the top. (I have it commented in the code so you can find it). This app is being made for android so I didnt think that was the one that would give me issue. Any help is greatly appreciated!
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Advertisements;
//---------- ONLY NECESSARY FOR ASSET PACKAGE INTEGRATION: ----------//
#if UNITY_IOS
private string gameId = "1486551";
#elif UNITY_ANDROID
private string gameId = "1486550"; //THE STRING HERE IS THE ERROR
#endif
//-------------------------------------------------------------------//
[RequireComponent(typeof(Button))]
public class UnityAdsButton : MonoBehaviour
{
Button m_Button;
public string placementId = "rewardedVideo";
void Start ()
{
m_Button = GetComponent
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