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Xbox Unity D3D11 Failed to Create 2d Texture to GfxDeviceD3D11

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My animations don't work on the xbox uwp but work fine on windows. I am both running my game via VS x64 remote and after doing that running it on the xbox by just clicking on my game app. here's the dev console output for the errors. Why am I getting these errors and why only on xbox? ![alt text][1] [1]: /storage/temp/106429-xbox-dev-console-output.jpg

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